export default {
    "编号": "3-24",
    "胜利队伍": (fight_data, win_team_index, fail_team_index) => {
        G.FightSettlementUtils.win_team_settlement_callback(fight_data, win_team_index, fail_team_index, (characters_id, characters) => {
            G.Characters.add_exp(characters_id, 2000000);
            G.Characters.add_item(characters_id, "定颜珠", 1);
            G.Characters.add_plot_point(characters_id, 1);
            characters["剧情"] = { "主线": 3, "编号": 29, "地图": 1110, "进度": 25, "附加": {} };
            let first = ["虾兵", "虾兵", "哎呦，我的腿一定折了，英雄，这颗定颜珠归你了，不要再打了……", []];
            ClientUtils.send_characters_client_dialogue(characters_id, first[0], first[1], first[2], first[3], [], characters["剧情"]);
        });
    },
}